Saves surface maps in high-fidelity formats like .dds , .png , or .tga with uncompressed accuracy.
As games adopt proprietary engines (like RAGE from Rockstar) and stronger anti-tamper (Denuvo, Arxan), tools like Ninja Ripper face an uphill battle. Version 2.0.13 represents a “golden era” where DX11/DX12 titles are still relatively open. Future versions will likely need to operate as rather than direct injectors. Ninja Ripper 2.0.13
However, if you’re looking for of what such a version might include (as a hypothetical, educational description), I can provide that: Saves surface maps in high-fidelity formats like