Introduced Multiple Artboards , allowing designers to manage complex projects in one file.

The final version developed exclusively for the classic Mac OS before unifying the codebase.

Early versions, including (released in 1988), were so revolutionary that they effectively "pulled ahead" of industry giants like Aldus FreeHand. However, these early iterations lacked a true "preview mode," requiring users to work in a wireframe view and open a separate window just to see their final artwork. Platform Expansion and Standardization: 1989–2002