While this update does not introduce new story content or gameplay features, it focuses heavily on under-the-hood improvements, crash fixes, and specific graphical anomalies that have plagued players since the game's "From the Ground Up" update earlier this year.
Here is a full breakdown of what Update v1.1.4 brings to the table. The Last of Us Part I Update v1 1 4-RUNE
For the best experience, users can find official patch notes and troubleshooting on the Naughty Dog Feedback Portal or follow community discussions on the Steam News Hub . While this update does not introduce new story
: The inclusion of FSR 3.1 Frame Generation provides a "brutal performance gain," making the game much smoother on modern AMD and even some NVIDIA 2000/3000 series cards that do not support DLSS 3 Frame Gen. : The inclusion of FSR 3
Perhaps the most compelling technical feature of this patch is the decoupling of upscaling and frame generation. Users of RTX 30-series cards, which do not have access to NVIDIA's proprietary Frame Generation (DLSS 3), can now use and FSR 3.1 FG for smoothing out motion simultaneously.
: Fixed a bug where players might encounter an issue when interacting with a generator while enemies were still nearby.