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For speedrunners and fans, this build is a treasure trove. It allows players to explore the specific collision data and "spindash physics" that differ slightly from the final release (often utilizing the "Sonic 3" physics engine rather than the slightly modified "Sonic & Knuckles" engine).
. Unlike older "Delta" hacks, this version is designed to work on original Sega Genesis hardware via flash carts like the Everdrive. sonic 3c delta 11
: In the retail Sonic 3 , Flying Battery Zone was moved to the beginning of Sonic & Knuckles . Sonic 3C Delta restores it to its intended position between Carnival Night and IceCap Zone. For speedrunners and fans, this build is a treasure trove
Level designs across all acts feature subtle to radical changes. You will encounter prototype-inspired object placements, alternative pathways, and gimmicks that were scrubbed before the 1994 retail launch. Unlike older "Delta" hacks, this version is designed