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Collision Cb Fighting 64 [better] Direct

Attacks don’t deal direct damage. Instead, they apply impulse force. Launch an enemy into a spiked wall, moving crusher, or out-of-bounds zone to eliminate them.

A fighting game needs to run smoothly at 50Hz (PAL) or 60Hz (NTSC). Running complex 16-bit bounding box math on multiple boxes every frame will quickly drain the C64’s limited CPU cycles, causing noticeable gameplay lag. collision cb fighting 64

The event featured 10 amateur bouts, with standout performances including a knockout by Kellvon Clayton and a liver shot finish by Daniel Renteria . Attacks don’t deal direct damage